Cool feature, great work. You said it isn't possible to restart a timetabled server, but later you mentioned a restart command for quests. So is it possible to restart a quest server?
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what is the value at our servers for yapf.rail_firstred_twoway_eol ?
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http://wiki.citymania.org/index.php?title=Creating_scenarios
Hi
The wiki states there is a map client available, but I can't find it. Is this replaced bij the citymania client or is that just an outdated article?
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Can you either put version 1.5.1 of the citymania client online or update the server to version 1.5.2 I downloaded the new version without knowing the servers aren't updated and now i cannot play here any more(looking forward to play the firs cb)
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Is this bug now fixed by the openttddevs?
I only could find the cargotable.
hi
Thanks for saving citybuilder data in the savegame so you can see it in the client. Is it possible to do it with the other data the client shows too, for example how much cargo you transported of each.
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Why are some scores deleted from the stats at the blitz server?(including mine and an incredible 40k one)
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I agree, i only noticed that it is the case at the 5k map. I heard some other players say they like it, but the game isn't played much so by changing it back maybe we will get more players at the server.
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I always thought that is the time ago in seconds someone build a new thing.
I like that idea even more;)
First of all I want say how much I appreciate the work you guys are doing.
Are you going to build the credit system, and did the dude already made a start for the credit system? I would like to help where possible but I have almost no scripting skills and I'm afraid it is complicated stuff.(which language should it be written?) Maybe I can do the gaining part if I can have a look at the script of the experience, because I thing the idea of gaining points and credits is the same.
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what are we going to do with the wiki? Are we allowed to use all the pages the dude had (almost all written by himself)? Maybe we need to create some more pages to have it uptodate again(something like info from client) I am willing to add some pages if that is needed.
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Hi, I agree with the dude. I think test in the name will discourage players to join because they think it can crash or something like that(what it won't do).
Second I would like to know what you want to change about server config because if I speak for myself I like how the maps at the three hour games look like. A lot of industries, later farmlands and enough towns to choose of.
Looking forward for any comment/reply
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i played a game at server 15 and i saw that the requirements changed. The window from the client didn't change to the new requirements, and if you use the command !hint you still get to see old ruiquirements. I like to notice too that it is hard to accept copper ore and fruit in your town if you haven't enough money to fund industries(factory can only be build in green areas, so you need to use a lot of stationwalk)
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I noticed that server 16 has almost more water then land. After 2 companies made ther stuff there were almost no cities left for a third company
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if you use smaller maps you get more competition at the map and more crossings of different players
servers do start if there are no players online, i more like that gs cb servers would wait till players start a company, and after that last for 6 hours
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the fast server change under the default hotkey N is not working any more. maybe you have to change this part of the script.
if(widget >= CTW_NS0 && widget < CTW_NSEND){
char ip[16];
// if(widget < CTW_NSX4)
strecpy(ip, NOVAPOLIS_IPV4_PRIMARY, lastof(ip));
// else strecpy(ip, NOVAPOLIS_IPV4_SECONDARY, lastof(ip));
NetworkClientConnectGame(NetworkAddress(ip, (3980 + widget - CTW_NS0)), COMPANY_SPECTATOR);
}